![]() ![]() For example, a Brick material will be best seen in a wall preview, instead of a shader ball. Some swatch scenes are more suitable for displaying certain materials than others. – Shows a dropdown menu to select the scene used to preview the asset. – C hanges the render engine for the live preview. When using the live preview swatch, there are other ways to reduce resource usage – choose the resolution of the rendered swatch from 100% ( 1/1) (which is the best quality, but is a slower render), 50%( 1/2), 25%( 1/4) and 12.5% ( 1/8) (which trades off image quality for refresh speed). ![]() / – Changes the resolution of the preview swatch. The swatch renders the current settings of the asset, but does not take into consideration any changes done to it later. – Shows a preview of the asset when the live preview is stopped. The Stop live preview button comes in handy in such situations. As the Preview Swatch is an actual render, it might require some additional computing power. – Enables or disables the live preview of the swatch. It contains several customizable controls. This is a quick preview of materials and textures. The Preview Swatch is located in the right panel of the Asset Editor, rendering all changes done to the currently selected asset. ![]()
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